King’s Quest™: A Knight to Remember begins the new adventures contained within the five-chapter release
SANTA MONICA, Calif. – July 28, 2015 – Today Sierra™, part of Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), released the first chapter in its new reimagining of one of adventure gaming’s most treasured franchises, King’s Quest™. Titled King’s Quest: A Knight to Remember, this debut chapter is now available as a digital download in North America for $9.99 on Windows PC via Steam. It will be available later today for the same price on the PlayStation®4 and PlayStation®3 computer entertainment systems through the PlayStation®Store, as well as for Xbox One and Xbox 360 on the Xbox Games Store. It is rated E10+ (Everyone 10 and Up) by the ESRB.
Players may also purchase King’s Quest: The Complete Collection, a bundle containing all five chapters of the new King’s Quest along with an exclusive bonus playable story epilogue*, for $39.99 on the PlayStation®Store, Xbox Games Store and Steam. Alternately, those who buy King’s Quest: A Knight to Remember individually at launch can choose to purchase the King’s Quest Season Pass, securing their access to the remaining four chapters of the game once available, but not the bonus epilogue, for $29.99.
Developed by The Odd Gentlemen, an independent studio with a talent for crafting fantastical tales, characters and worlds, the new King’s Quest rekindles the classic charm and curiosity that has captivated fans of this family-friendly series for over 30 years. As an aging King Graham looks back on a life of heroic adventure with his precocious granddaughter, Gwendolyn, players will be able to experience firsthand the unforgettable puzzles, places and personalities of his greatest untold stories. The first passage in a five-chapter journey, King’s Quest: A Knight to Remember unfolds on Graham’s early days as a bright-eyed teen in Daventry, competing in a contest of wits and valor for a knighthood in King Edward’s royal court.
“Today is a new beginning, both for those of us who grew up with the King’s Quest games that Roberta Williams and Sierra Entertainment created, as well as for those who are visiting Daventry for the very first time,” said Matt Korba, President and Creative Director of The Odd Gentlemen. “We hope we’ve made something that feels special for everyone as we turn together to a new page in Graham’s legend.”
*Subsequent chapters and epilogue may be downloaded in-game as available upon individual release throughout 2015 and 2016.
About The Odd Gentlemen
The Odd Gentlemen are a small team of gentlefolks based in Los Angeles. Founded in 2008, they create games that are humorous and charming with fantastical worlds, quirky characters, and compelling stories that highlight creative and innovative gameplay. Striving to create experiences that all ages can enjoy, they want to bring classic charm and wonder back into games. For more information or updates about The Odd Gentlemen, visit www.theoddgentlemen.com or follow them on Twitter.
Developer-led and player-focused, Sierra publishes highly curated titles that embody best-in-class efforts from indie developers. From providing development funding and deep first-party relations to marketing and retail distribution, Sierra caters to the individual needs of each indie studio. Sierra will primarily publish on digital distribution platforms including Xbox Live, PlayStation®Network and Steam for PC. For more information, please visit www.sierra.com.
About Activision Publishing, Inc.
Headquartered in Santa Monica, California, Activision Publishing, Inc. is a leading global producer and publisher of interactive entertainment. Activision maintains operations throughout the world. More information about Activision and its products can be found on the company’s website, http://www.activision.com or by following @Activision.
Cautionary Note Regarding Forward-looking Statements: Information in this press release that involves Activision Publishing’s expectations, plans, intentions or strategies regarding the future, including statements about King’s Quest, are forward-looking statements that are not facts and involve a number of risks and uncertainties. Factors that could cause Activision Publishing’s actual future results to differ materially from those expressed in the forward-looking statements set forth in this release include unanticipated product delays and other factors identified in the risk factors sections of Activision Blizzard’s most recent annual report on Form 10-K and any subsequent quarterly reports on Form 10-Q. The forward-looking statements in this release are based upon information available to Activision Publishing and Activision Blizzard as of the date of this release, and neither Activision Publishing nor Activision Blizzard assumes any obligation to update any such forward-looking statements. Forward-looking statements believed to be true when made may ultimately prove to be incorrect. These statements are not guarantees of the future performance of Activision Publishing or Activision Blizzard and are subject to risks, uncertainties and other factors, some of which are beyond its control and may cause actual results to differ materially from current expectations.
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