Surviving the Crucible: The Dos and Don’ts of Destiny’s Competitive Multiplayer

By Xbox Wire Staff

Now that we’ve been able to get some serious time with the Destiny beta, we can’t seem to stay away from the Crucible, the game’s competitive multiplayer. Sure, you can have friends and strangers join you in the campaign, but there’s nothing quite like looking down the barrel of a plasma rifle, knowing a human is at the other end. Even with the limited map selection and single mode – the capture-and-hold-based Control – Destiny‘s multiplayer is already looking like a worthy evolution of Bungie’s Halo pedigree.

But the Crucible is its own animal. Go into it expecting just more Master Chief action, and you’ll be lost. And dead. A lot. With that in mind, here are some friendly suggestions about how best to approach this deadly arena.

DO be patient. You won’t unlock access to the Crucible until you hit Level 5, so don’t think you’re missing something if you can’t find it right off the bat. Also: You only bring into multiplayer what you’ve collected in the campaign, so the more time you spend capping Fallen, the more options you have for capping other players.

BUT DON’T get too obsessive about maxing out your character before jumping in. Although higher-level players will get access to a wider variety of weapons and armor, the game removes level bonuses in order to ensure as equitable a playing field as possible.

DO try for special kills. Destiny‘s Control mode provides generous rewards for killing enemies, rather than reserving the bulk of points only for capturing and holding Control points. Even better, the game dishes out bonus points for things like head shots, melee kills, and vehicle kills.

BUT DON’T neglect the Control points altogether! Capturing and holding a location doesearn you significant points, after all. But perhaps more significantly, the game confers bonus points to all of your team’s kills when you hold a territory – the more Control points held, the bigger the bonus.

DO make use of turrets. On First Light, there’s a turret near each Control point. Though they look beefy, they have a fairly precise fire pattern, allowing you to pick off even mounted enemies from a surprising distance. And vehicles? Forget about it.

BUT DON’T rely too heavily on them. They’re loud. People will hear you. Then they’ll sneak up behind you. Then they’ll kill you.

DO move carefully. As in most modern shooters, crouching and moving slowly will make you less visible to enemies, especially on enemies’ radar.

BUT DON’T camp. Unlike most modern shooters, Destiny will ping your location to nearby enemies even if you’re crouched and immobile. It just doesn’t happen as often as when you’re running full-tilt or firing.

DO take advantage of nearby vehicles. The nimble Pike and the powerful Interceptor will let you whisk your way across the battlefield. And you can also probably find a use for those heavy-duty mounted weapons.

BUT DON’T forget that you can summon your own private Sparrow (on the big maps, at least). If your main goal is quick transport, you’re probably better off bringing in your own ride than going out of your way to grab a parked vehicle.

DO use your Special ability whenever reasonable. Not only does it make for some devastating carnage, it also counts as a special kill – and thus earns you some delicious bonus points. And don’t ignore the fact that every kill, Control point capture, and the like nudges your depleted Special closer to readiness.

BUT DON’T try to kick off your Special while face-to-face with an enemy. Remember that there’s a small charge time involved in firing up your devastating attack. By the time you’re ready to unleash it, chances are, you’re already dead. Better to trigger it just before jumping into the fray!

Finally, DO get excited. This is just a small slice of Destiny‘s competitive multiplayer offerings. When the game hits Xbox One and Xbox 360 on September 9, there will be a heck of a lot more in store.

BUT DON’T
hold your breath. That’s more than a month away. You’d die.

The Awesome Weapons of Destiny

By Xbox Wire Staff

The world of Destiny is a dangerous one, full of numerous races and species that want you super-dead. Luckily, it’s also full of badass guns that allow you to shoot up every alien that picks a fight. Check out the weapon classes and the awesome guns that you can use inDestiny.

Primary Weapons
The primary weapons are going to be your bread and butter for Destiny. They contain the classics: Auto rifles, hand cannons, pulse rifles, and scout rifles. You’ll also probably be switching this weapon out the most, as you figure out which ones suit your style and earn more powerful versions.

Our Favorites
:
Duke Mk.44 – Hand Cannon: Duke is not a fast weapon; in fact, it’s one of the slowest ones we’ve seen in the primary weapon slot. But damn, does it pack a punch. Few things are more satisfying than pulling out this little guy and blasting the crap out of some Fallen mercenary that gets too close.

Viper P3 – Pulse Rifle
: The Viper P3 is really comfortable. It’s powerful and accurate, and just an all-around well-balanced weapon, making it nice gun to have in any situation. It feels good in our digital hands, lending to many a satisfying kill.

Red Death – Pulse Rifle: We’d love the Red Death even if the only thing going for it was the bloody bayonet on the front, which makes us feel super-badass. But the weapon also has the ability to regenerate your health, making it extremely handy.

Special Weapons
Special weapons fill the secondary slot, and consist of the more powerful – and more specialized – firearms. These will be your sniper rifles and shotguns.

Our Favorites:
Closing Time – Sniper Rifle: In addition to being a powerful (and rare) sniper rifle that can blow the head off an enemy from an insane distance, Closing Time is also just a really cool relic – a contemporary weapon in a futuristic world.



Judgment VI – Shotgun
: The Judgment VI can be a bit unwieldy, but its intense armor-piercing rounds and excellent upgrades kept us hooked on it. It’s one of those guns that you have to learn to use, and has cool effects – like giving you boosts while reloading, and packing an extra punch when you’re on your last round.

Heavy Weapons
The heavy weapons are the biggest, baddest weapons in Destiny. These rocket launchers and machine guns can tear through your enemies… but with limited ammo availability, they’re best suited to the bigger battles.

Our Favorites:
Thunderlord – Machine Gun: The Thunderlord exotic machine gun is, as you might guess, one of the louder, more bombastic weapons in Destiny. We love the ability to upgrade its damage in rolling waves of destruction that culminate in exploding rounds.

Harbinger – Rocket Launcher: A good all-around rocket launcher. While we leaned more heavily on machine guns for our heavy weapons, there were times when a rocket launcher provided the appropriate (and awesomely explosive) strategy for taking down our enemies.

Melee Weapons
Each class of Guardian has some awesome melee weapons.

Our Favorites:
Solar Flare: Warlocks can use their super-ability to hurl a little grenade – in the form of a small sun – that expands rapidly, then deals a ton of damage to anyone caught in the blast. You’ll be using this as often as possible.

Hunter Knife: The hunter knife can be used like a standard slashing weapon, but the Hunter’s special ability allows him/her to throw the energy-charged knife, which explodes when it embeds itself into the skull of your enemy. Hell yes.

Arc Blade: When Hunters level up to get the Edgewalker subclass, they earn this amazing super-ability. Using the Arc Blade has your character zipping around, slashing up fools with an energy-charged blade. Not something you’ll see from most shooters, but that’s Destiny for ya.

We’ve barely even scratched the surface of the weapons you’ll have at your disposal whenDestiny hits stores for Xbox One and Xbox 360 on September 9.

The Destiny Beta’s Starting Now: Here’s What You Can Expect

By Xbox Wire Staff

As reputations go, developer Bungie’s is among the best around. With its various Halotitles, the studio helped Xbox become the console brand that it is today. Bungie’s latest game, some four years in the making, brings the fantastic feel and combat of Halo to a much larger arena, in the form of Destiny. Know what else makes Bungie the best? The fact that they’ve decided to surprise us all by releasing the Destiny Xbox One beta a day earlier. That’s right, you can start playing Destiny right now!

Before you dive in (or while you’re downloading the beta), let’s break down a bit about what you can expect to see once you’re in. While Destiny is, like Halo, essentially a sci-fi first-person shooter, the setting and context have changed dramatically. It is, in many ways, a merging ofHalo with the likes of Gearbox Software’s Borderlands and more traditional massively multiplayer role-playing games. It’s quite a diverse blend of gaming influences and helps the game feels singularly unique.

The role-playing elements of Destiny will be evident to you immediately. Players are given a choice of Titan, Hunter, and Warlock classes, each of which has its own specific set of skills and progression trees. The Hunter is focused on stealth and speed, for instance, while the Warlock is character that feature powerful special abilities, along the lines of a standard mage character. You can choose between three races – human, awoken, and exo – and change your gender, face, hairstyle, and other accoutrements. This is a shooter in which your avatar becomes very much your own to develop and understand over time, and later-level upgrades ensure that it will be worth the effort to acquire them (and show them off).

One thing that may become apparent during your time with Destiny is the fact that this is a game best enjoyed cooperatively with two other people (ideally, of course, friends), a dynamic that is referred to in-game as a Fireteam. It’s easy to find teammates at the Guardian Tower – Destiny’s hub for meet-ups, shop upgrades and various other ephemera – and because each mission is shown on a world map with recommended team size and difficulty level, the game retains a certain structure that’s often absent in cooperative shooters.

It’s also impossible to ignore the fact that the game’s next generation graphics shine on Xbox One. Dynamic lighting and particle effects set the mood extremely well, while bump mapping and clean, high-resolution textures do much the same for the characters themselves. There’s a level of polish and shine to everything in Destiny that’s really impressive, even in the modern world of blockbuster game development.

One of the more interesting aspects of the game is the way in which the play states subtly change. Beyond hub and traditional cooperative multiplayer scenarios, there are also public areas in each map where Fireteams meet each other and fight massive enemies (or huge hordes of them). In these and other single-player situations, Destiny activates a “no respawn” mode: If all three members of your Fireteam die, you have to restart the section from scratch.

It’s just one of many ways Bungie is attempting to flip the multiplayer shooter on its head. Look for more coverage in the coming weeks and months – we’ll be following Destiny quite closely as it moves from public beta to final retail product. See you on the battlefield!

Destiny: Which Class is Best for You?

By Xbox Wire Staff

Now that the Destiny beta has finally arrived, lucky fans have a chance to get hands-on time with Bungie’s next science-fiction shooter masterpiece. One thing that will become instantly clear: Though the game follows in Halo‘s footsteps in some ways, Destinyexpands the shooter genre significantly, introducing serious customization, leveling, and other role-playing game elements to the formula.

Among those refinements is the introduction of a class system. Though each of Destiny‘s three roles is balanced with the others overall, each offers a distinctly different moment-to-moment gameplay experience. Not sure which one to choose? Let’s take a look at the benefits – and drawbacks – of all three.

HUNTER

Best for:
Sneaky players

Think “stealthy sniper.” The Hunter works best either at distant range or up-close and personal. Long-range rifles are the Hunter’s tools of the trade, but Hunters also pack a nasty knife for silent kills from kissing distance.

Mobility and agility are Hunters’ greatest strengths, but they come at a price: Heavy armor would slow them down – so they don’t wear much. That means they take more damage from attacks, and can take longer to recover. So try not to be where the bullet is going when it gets there.

Subclasses

Gunslinger: This subclass boosts the Hunter’s ranged abilities, most especially with the Golden Gun – a devastating pistol that can disintegrate whole groups of enemies.

Bladedancer: Conversely, Bladedancers get upgraded melee skills, including the Blink Strike, which allows the Hunter to knife an enemy at greater range.

TITAN

Best for:
Shooter fans

If you’re coming to Destiny from a lifetime of other shooters, chances are the Titan is your guy (or girl). Packing heavy armor and weapons to match, Titans are the all-around grunts of the game. You don’t want to run up against one in a dark alley.

Of course, if you do find yourself in such a situation, chances are you might be able to hoof it in time to save your skin. Although Titans pack serious firepower and serious defenses at close and medium range, their effectiveness drops with distance… and all that heavy armor sure slows them down.

Subclasses

Striker: The Striker is positively brutal at close range, thanks largely to the Fist of Havoc: This ground-pound ability literally dissolves enemies caught in its shock waves.

Defender: The Defender is a kinder, gentler Titan. The Ward of Dawn special ability serves as a powerful shield to protect the Titan and teammates alike from enemy attacks.

WARLOCK

Best for:
RPG addicts

Though every class in Destiny enjoys a certain element of RPG-style progression, none will prove more familiar to fans of traditional role-playing games than the Warlock. Though Warlocks can use traditional weapons, their greatest strength lies in their ability to channel arcane energies to deal devastating damage. They also pack some seriously fancy grenades.

But although the Warlock can put on the hurt, it’s a very bad idea for a Warlock to step into the line of fire. In accordance with the age-old RPG template for magic-users, the Warlock packs very little in the way of armor. Teaming up with a Titan is probably a good idea.

Subclasses

Voidwalker: The Warlock’s offensive abilities benefit from the Voidwalker subclass. The Nova Bomb is a particular plus, since it can disintegrate wide swathes of enemies.

Sunsinger: Sunsingers serve more of a support role. Their Radiance ability is the primary reason: Not only does it revive teammates, it also buffs their special abilities.

The complete version of Destiny arrives on Xbox One and Xbox 360 on September 9.

Forza Horizon 2 Car List Reveal Begins

By Xbox Wire Staff

Forza Horizon 2 fans, today is the day! We are officially kicking off the car reveals forForza Horizon 2 with our first huge reveal of cars. Today we are announcing the first 100 of the just over 200 cars that will be featured in Forza Horizon 2. All of the cars in Forza Horizon 2 have been built from the ground up for this generation with the utmost care and detail, taking full advantage of the power of Xbox One and Forza Horizon 2’s dynamic weather and wide-open world, including new features such as functioning windshield wipers, working headlights and interior lights, and dynamic dirt-mapping.

Forza Horizon 2 will feature a huge and diverse lineup of awesome cars to collect, customize, and drive. That means everything from state-of-the-art supercars like our cover car, the 2015 Lamborghini Huracán, to Group B rally legends, monster off-roaders, classic American muscle cars, and much more. Leading into launch we’ll continue to reveal more to get you ready for the ultimate racing experience coming on September 30.

First up, let’s take a look at five of the never-before-seen cars in Forza Horizon 2:

1973 Renault Alpine A110 1600S

Prior to 1973, Alpine was its own make, purveyed by Jean Redele, who had achieved notable success racing Renault 4CVs, including class wins at the Mille Miglia and the Coupe Des Alpes. In 1954, Redele formed the Societe Anonyme des Automobiles Alpine and the Alpine was born. Alpine always worked closely with Renault and always utilized Renault mechanicals, so the assimilation of the two was a natural progression. The Alpine scored international recognition as it took several wins throughout Europe in the first international rally championship and would later win the first World Rally Championship. Set aside the Alpine’s astounding championship winning performance and you still have a sleek, mid-engine Berlinetta with flowing body lines that demand attention.



2009 Vauxhall Corsa VXR

Compact and quick, that’s how best to describe the 2009 Vauxhall Corsa VXR. This is a small car with a big point of view, notably in its compact form and assertive lines. Featuring a 1.6-liter turbocharged engine and more than 180 bhp, the Corsa VXR is no stranger to pint-sized performance, with a respectable 0-60 time of just under 7 seconds and a top speed north of 130 mph. You can control that modest grunt too; with pliable and playful handling, the Corsa guarantees a fun time behind the wheel.

1945 Jeep Willys MB

As tensions heightened during the 1930s, the U.S. Army asked automakers to deliver a replacement for its aging light armor division. At the time, the division was mostly comprised of motorcycles—some with sidecars—and many Model T Fords. By 1940, the division had formalized its vehicle requirements to include the following specs: four-wheel-drive, a wheelbase of no more than 80 inches, a minimum payload of 660 lbs. and minimum torque of 85-ft-lbs. Lastly, the vehicle had to weigh no more than 2,160 pounds empty. The original design was contrived by American Bantam Car Company but, due to a lack of production capacity and fiscal stability, the U.S. government assumed legal rights to the design and contracted with Willys-Overland and later Ford to produce their variations the Willys MA—Military A, and later MB. The origin of the term “Jeep” has more than one influence. One clearly points to the Ford designation Gee- P. The second comes from the popular Popeye cartoons of the era. “Eugene the jeep” was Popeye’s jungle pet who could solve difficult problems with his ability to move between dimensions. Much as the implementation of the Jeep did for the military.

1963 Volkswagen Type 2 De Luxe

Who would have ever thought an old Volkswagen van would be worth upwards of $200,000? Today, these little buses are going for incredible sums at auction and even rusting hulks can garner more than the cost of your favorite sports car. The 23-window De Luxe is the most desirable model of “splitties” – for their split windshield – and will sell for huge sums in nearly any condition. An array of roofside windows lets the sun shine in and offers a beautiful accent to the breadbox form of the classic bus. Pushing the little guy around is a rear-mounted, 1200cc, air-cooled flat-four. The mighty 36 hp motor will deliver highway speeds, even when full of long-haired hippies, except when climbing hills. Many vans of the era had sayings such as “please just pass” painted on the back and inspired bumper stickers like “NEVER get behind a VW” or “0-60 in 15 Minutes.” The truth is, you don’t have to go fast in a VW Bus to be having a good time, riding or road-tripping in one will make memories that last a lifetime.

1954 Jaguar XK120 SE

The Jaguar XK120 SE is an iconic post-World War II auto; one of a group of cars that became synonymous with European sports cars of the time when it was released. Little wonder too – the car’s open top and swooping lines practically scream for a spin along the Cote d’Azur or a brisk ride through wine country in Tuscany. The original XK120 line was launched in 1948 as a test bed for the then-new Jaguar XK engine. Later, Jaguar introduced the optional SE package found here, which increased engine performance to 180 hp, added a dual exhaust, and stiffened the suspension, bringing some added pep to an already classic chassis. Take the SE for a spin in Forza Horizon 2’s southern European setting for a high-speed taste of what the good old days must have felt like.

Below is a list of the first 100 cars we are revealing today for Forza Horizon 2:

  1. 2002 Acura RSX Type-S
  2. 2007 Alfa Romeo 8C Competizione
  3. 2011 Alfa Romeo Giulietta Quadrifoglio Verde
  4. 1986 Alfa Romeo Spider Quadrifoglio Verde
  5. 1964 Aston Martin DB5
  6. 2010 Aston Martin One-77
  7. 2012 Aston Martin Vanquish
  8. 2013 Audi R8 Coupé V10 plus 5.2 FSI quattro
  9. 1995 Audi RS 2 Avant
  10. 2006 Audi RS 4
  11. 2011 Audi RS 5 Coupé
  12. 2013 Audi S4
  13. 1997 BMW M3
  14. 1991 BMW M3
  15. 2012 BMW M5
  16. 2011 BMW X5 M
  17. 1990 Chevrolet Camaro IROC-Z
  18. 1979 Chevrolet Camaro Z28
  19. 2012 Chevrolet Camaro ZL1
  20. 1970 Chevrolet Chevelle SS-454
  21. 2014 Chevrolet Corvette Stingray
  22. 2009 Chevrolet Corvette ZR1
  23. 1995 Chevrolet Corvette ZR-1
  24. 1964 Chevrolet Impala SS 409
  25. 1970 Dodge Challenger R/T
  26. 2012 Dodge Charger SRT8
  27. 1957 Ferrari 250 California
  28. 1957 Ferrari 250 Testa Rossa
  29. 1994 Ferrari F355 Berlinetta
  30. 2012 Ferrari F12berlinetta
  31. 2007 Ferrari 430 Scuderia
  32. 2013 Ferrari LaFerrari
  33. 1980 Abarth Fiat 131
  34. 2010 Abarth 500 esseesse
  35. 2013 Abarth Punto Supersport
  36. 2009 Ford Focus RS
  37. 1969 Ford Mustang Boss 302
  38. 2000 Ford SVT Cobra R
  39. 1993 Ford SVT Cobra R
  40. 1987 Ford Sierra Cosworth RS500
  41. 2011 Ford Transit SuperSportVan
  42. 1997 Honda Civic Type R
  43. 2006 HUMMER H1 Alpha
  44. 2013 Hyundai Genesis Coupe 3.8 Track
  45. 1956 Jaguar D-Type
  46. 1961 Jaguar E-type S1
  47. 1954 Jaguar XK120 SE
  48. 1945 Jeep Willys MB
  49. 2011 Koenigsegg Agera
  50. 1997 Lamborghini Diablo SV
  51. 2014 Lamborghini Huracán LP 610-4
  52. 1982 Lancia 037 Stradale
  53. 2013 Lexus GS350 F Sport
  54. 2010 Lexus LFA
  55. 1956 Lotus Eleven
  56. 2012 Lotus Exige S
  57. 2010 Maserati Gran Turismo S
  58. 1994 Mazda MX-5 Miata
  59. 2011 Mazda RX-8 R3
  60. 2013 McLaren P1
  61. 2013 Mercedes-Benz A 45 AMG
  62. 2012 Mercedes-Benz C 63 AMG Coupé Black Series
  63. 2009 Mercedes-Benz SL 65 AMG Black Series
  64. 2012 Mercedes-Benz SLK 55 AMG
  65. 2011 Mercedes-Benz SLS AMG
  66. 1965 MINI Cooper S
  67. 1999 Mitsubishi Lancer Evolution VI GSR
  68. 2004 Mitsubishi Lancer Evolution VIII MR
  69. 2008 Mitsubishi Lancer Evolution X GSR
  70. 2010 Nissan 370Z
  71. 1969 Nissan Fairlady Z 432
  72. 1994 Nissan Fairlady Z Version S Twin Turbo
  73. 2000 Nissan Silvia Spec-R
  74. 1971 Nissan Skyline 2000GT-R
  75. 1993 Nissan Skyline GT-R V-Spec
  76. 2012 Pagani Huayra
  77. 2009 Pagani Zonda Cinque Roadster
  78. 1969 Pontiac GTO Judge
  79. 1973 Pontiac Firebird Trans Am SD-455
  80. 1987 Pontiac Firebird Trans Am GTA
  81. 1973 Renault Alpine A110 1600S
  82. 2003 Renault Sport Clio V6
  83. 2010 Renault Megane RS 250
  84. 2011 RUF Rt 12 S
  85. 1965 Shelby Cobra 427 S/C
  86. 1998 Subaru Impreza 22B STi
  87. 2005 Subaru Impreza WRX STI
  88. 2011 Subaru WRX STI
  89. 1994 Toyota Celica GT-Four ST205
  90. 2013 Toyota GT86
  91. 1995 Toyota MR2 GT
  92. 2005 TVR Sagaris
  93. 2012 Vauxhall Astra VXR
  94. 2009 Vauxhall Corsa VXR
  95. 2013 SRT Viper GTS
  96. 1992 Volkswagen Golf Gti 16v Mk2
  97. 2010 Volkswagen Golf R
  98. 1984 Volkswagen Rabbit GTI
  99. 2011 Volkswagen Scirocco R
  100. 1963 Volkswagen Type 2 De Luxe

IK Multimedia releases VocaLive 2, the complete vocal performing/recording app now features a full editing studio

Record, process and edit pro-quality vocals now with a full
built-in DAW on your iPhone, iPad and iPod touch

July 22, 2014 - IK Multimedia, the leader in mobile music-creation apps and accessories, is proud to announce the new version of the highly acclaimed VocaLive™ app for iPhone, iPad and iPod touch, which now adds a flexible new multitrack studio with digital audio workstation features. Now singers, songwriters and musicians of all kinds can benefit from advanced editing features like timeline audio editing, waveform visualization, touch-and-drag looping and more.

When used with the IK Multimedia iRig® line of microphones and mic interfaces, like the upcoming iRig Mic HD or the popular iRig PRO, iRig PRE, iRig Mic, iRig Voice and iRig MIC Cast, VocaLive provides an all-in-one solution – with superb sound quality, recording flexibility and ease-of-use – for the professional singer on the go.

The new VocaLive studio
The newest feature in VocaLive 2 is its Studio section. Designed to compliment VocaLive’s Recorder section, it allows for a full degree of editing and composing flexibility with recorded tracks. Now musicians can see and manipulate their audio tracks (up to 4 on iPhone and 8 on iPad) as waveforms on a timeline grid, just like on a computer digital audio workstation.

Clips can be easily moved and adjusted with a simple gesture. Its grid feature provides “snapping” of regions to the timeline for precise and easy positioning. Audio regions can be manipulated with a full set of standard commands and controls: cut, copy, paste, delete, normalize, split, crop and more. Now, with VocaLive 2, it’s never been easier to record, edit and arrange complete songs while on the move.

Powerful vocal effects
At its core, VocaLive continues to be all about outstanding vocal processing effects. VocaLive includes 5 “Vocal Effects”: Pitch Fix (for pitch correction or stylized quantization), Choir (a 3-part harmonizer), Morph (a pitch and formant shifter that changes the tonal quality of the voice from subtle deepening to radical gender bending), DeEsser (a sibilance remover) and Double (a voice doubler). It also includes 7 “Studio Effects”: Reverb, Delay, Parametric EQ, Compressor, Chorus, Phazer and Envelope Filter.

VocaLive features 3 effect “slots” on iPhone and 4 on iPad, where users select the effects they want to use and chain them together. VocaLive’s intuitive interface makes it easy to reconfigure effect chains to explore your creativity and make wildly new sounds. Favorite chains can be saved to a user preset bank or assigned to one of four “favorites” buttons for fast recall. VocaLive’s full MIDI compatibility allows its presets to be controlled by compatible foot controllers like IK’s wireless iRig BlueBoard.

Price and availability
VocaLive 2 is a free update for all existing users and it’s available now on the App StoreSM both as a free or paid app for iPhone/iPod touch or iPad for only $11.99/€10.99 for new users. The new studio feature is available as an in-app purchase for $9.99/€8.99 on iPhone and iPod touch and $14.99/€13.99 on iPad for users who have already purchased the multitrack Recorder, or at a special “Total Studio Bundle” price of $17.99/€15.99 on iPhone and iPod touch and $26.99/€23.99 on iPad that also includes the multitrack recorder.

Download on the App Store

For more information, please visit
www.ikmultimedia.com/vocalive

Dance Central Spotlight Aims For Early September Release

By Xbox Wire Staff

Dance Central Spotlight, the latest entry in the movin’ and groovin’ dance series from developer Harmonix, will be available as a digital download for Xbox One on September 2. The game can be scooped up from the Xbox Marketplace for a mere $9.99, and will boast a core soundtrack of 10 hot, hot tracks:

Avicii – “Wake Me Up”
Cher Lloyd – “I Wish”
David Guetta ft. Sia – “Titanium”
Jason Derulo ft. 2 Chainz – “Talk Dirty”
Kid Ink ft. Chris Brown – “Show Me”
Lorde – “Royals”
OneRepublic – “Counting Stars”
Pharrell Williams – “Happy”
Rihanna – “Diamonds”
will.i.am ft. Justin Bieber – “#thatPOWER”

But consider that just a foundation to a house that rockin’ moves can build, because from there, players can customize their soundtrack with more than 50 additional chart-topping hits, available in the game’s Music Store on launch day. These include:

The B-52’s – “Love Shack”
Capital Cities – “Safe and Sound”
Emeli Sandé – “Next To Me”
Icona Pop ft. Charli XCX – “I Love It”
Lana Del Rey – “Summertime Sadness (Cedric Gervais Remix)”

Add-on content from previously purchased versions of Dance Central for Xbox 360 areSpotlight-compatible, and easily loaded into the forthcoming game. And on top of that,Dance Central Spotlight features an expanded Fitness Mode, with special dance routines authored to focus on strength and cardio.
So, get your groove on!

Dance Central Spotlight arrives this September on Xbox One.

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